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Lore: Taming the Wilds

Wild Assent - Horned Golem

Mythical birthplace of the gods, the Wilds span half a continent, stretching beyond the edge of the low plains of Andopola to the snowcapped mountains of Paelathron. The Wilds are the ancestral homeland of the Ashcarii and a largely untouched ecosystem of fantastic creatures and horrifying monsters. All of the denizens of the Wilds have value, and it is the Seekers who hunt and capture whatever prey they can find. The Seekers were born out of the need for the Silvestrem to replenish fallen gladiators; an essential service with a demand that has only increased with the passage of time.

Anyone can become a Seeker. It requires only a short orientation and a mandatory magical branding of the Seeker’s crest on the initiate’s shoulder. The current date is branded below the crest, and with it begins a perilous countdown. Each time a Seeker returns to the Silvestrem with something to sell at the markets, a new date is added to their arm. Any Seeker whose most recent date is more than two years old becomes fair game for their fellow Seekers. The Silvestrem is filled with failed Seekers, sold by their former comrades and forced to fight in the arenas for survival.

Hunting in the Wilds is a dangerous task and Seekers often band together in an attempt to ensure their safety. Veteran Seekers will often garner larger shares of the bounty, but their experience on the hunt can mean the difference between capturing a plaguebeast or being eaten by one. Selling even the least valuable of creatures at the Silvestrem’s markets will garner a small fortune for a group of Seekers, but there is little time to enjoy their newfound wealth. Until the list of dates on their arm reaches their wrist, a Seeker is always seeking, just a short couple of years away from becoming prey themselves.

Lore: The Races of Ralavar

Wild Assent - Serrick

There are four core races in the world of Wild Assent: humans, elves, Lavot and the Ashcarii. Each occupies their own unique place relative to the others, but all are connected to the elves.

Thousands of years ago, the elves of Ralavar were the dominate race on the planet. Their empire spanned across the known world, promising to encroach even upon the Wilds before their eventual downfall. A potent plague spread throughout their cities, wiping out entire generations. Elves account for barely 5% of Ralavar’s population now, most still residing in remote enclaves. Terrified of outsiders, their gates remain closed for fear the plague will finally come for them. Many of the elves that survived the near-extinction of their people became obsessed with their own mortality, flocking to Keyet, god of waterways, travelers and death.

The fall of the elves paved the way for the rise of the Lavot. Denizens of the continent of Volcana Eurosa, the Lavot retook their homeland from the elves and then promptly went to war with each other for control of it. There are more than a dozen Lavot kingdoms today, and though their borders have remained static of late, there are constant power struggles within. Military coups and assassinations have become so commonplace, it’s not unusual for the peasants of some of the smaller kingdoms to not have any idea who currently rules them.

Humans also benefitted from the demise of the elves, though their recent history has found a great many of them under the thumb of just one: Vareclea. Owner of the Silvestrem, Vareclea holds weekly gladiatorial events and it’s hard to find a man, woman or child within a 100 miles that isn’t affected by her bloodlust and greed. Those too poor to attend the games either become Seekers or risk being enslaved by them.  Free villages do exist, many right on the border of the Wilds, living off the river that separates the vast and dangerous forests from the rest of the continent.

The Ashcarii have lived in the Wilds since before recorded history. A beast-like people, they are legendarily reclusive and seldom leave their homeland by choice. They are the caretakers of the Wilds, stoic defenders of the land and keepers of its secrets. They are also a valuable prize for Seekers, fetching a higher price than all but Assents and the rarest of creatures at the Silvestrem’s markets. The Ashcarii have a higher instance of Assents than any other race, and their potential capture is often too tempting a prospect for those foolish enough to hunt them.