Yerra

Daughter of the Silvestrem

Yerra

Yerra has never seen the ancestral homeland of her people. She has never swam in the waters of Leshtua, nor walked the pilgrim’s path to the Vein. Yerra has never seen the Wilds at all, because she was born in the Silvestrem. Her father died shortly after she was conceived, taking an axe to the skull during one of Vareclea’s cullings. Yerra celebrated her 4th birthday screaming as her mother bled out on the dungeon floor. Yerra hates Vareclea for killing her father, Koralt for killing her mother and just about everyone else for existing at all. Until recently she was the youngest active competitor at the Silvestrem, but by far one of the most dangerous. Yerra is a violent combatant, taking her rage out on anyone and anything unfortunate enough to be within reach of her claws.

Yerra is an aggressive melee attacker who can punish weakened enemies at great risk to herself. Yerra players will often find themselves playing a delicate balance between moving Yerra into the middle of enemy ranks and escaping quickly with her life. Like playing with Gurantev, players may choose to poke at the edges of their opponent’s defenses, but this will not take full advantage of Yerra’s skillset. Strike quickly at any weakness in your enemy’s frontline, keep your troupe close and always have a plan to get out.

Wild Assent - Yerra
 

Skills

Wild Assent - Skills

Blood Rite

Damage Self for 2. Global Effect: All allied Creatures have +2 Attack Dice this round.

Wild Assent - Skills

Dodge

On Defense: Roll 2 Momentum Dice. If at least 1 Defense is rolled, ignore the attack and move up to 2 fields.

Wild Assent - Skills

Maelstrom

Assign 2 damage to Self to attack all adjacent enemies.

Wild Assent - Skills

Mending

Give +4 Attack Dice to an allied Creature’s next attack.

Wild Assent - Skills

The Binding

Inflict Bleed on Yerra and each enemy Gladiator at the beginning of Yerra’s activation.

Recommended Items

Wild Assent - Equipment
Wild Assent - Equipment
Wild Assent - Equipment

Yerra’s skills are an impressive collection of damage, defense and support. The Binding can cause a massive amount of damage over the course of a match if your opponent has no way to stop the bleeding and Dodge can be all but required if you hope to survive leaping too far into harm’s way. Yerra can also greatly benefit her troupe with bonuses from Hunting Party, Mending and Blood Rite.

Yerra may equip one Physical Weapon and one Consumable. Phaseblade or Worn Sling can give Yerra much-needed range as well additional utility. Spiced Meat pairs well with Yerra’s support skills, allowing players to set up devastating combos.